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Classic dungeon RPG gameplay is coming to Nintendo
GameCube, thanks to Ubi Soft's upcoming epic Evolution Worlds. |
2009/01/01
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2002/11/09
Evolution Worlds Preview - http://gamespot.com/gamespot/stories/previews/0,10869,2879907,00.html
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Ubi Soft began earning its reputation as a
savvy localizer of import RPGs when it brought out the original
Evolution on the Dreamcast shortly after the system's launch.
The game set an impressive precedent in launch software because,
unlike most launch-title role-playing games, it offered a solid
and playable experience. The publisher is aiming to repeat that
experience with its upcoming game, Evolution Worlds, for the
GameCube. Evolution Worlds is a compilation of the previous two
Evolution games that were originally released on the Dreamcast
and is aiming to give GameCube-owning RPG fans their first real
taste of a true role-playing experience on Nintendo's console.
We had a chance to check out a previewable version of the game
to see how it was progressing. It offers some enhancements to
the Dreamcast games and appears to be coming together pretty
well.
For those unfamiliar with the series, the Evolution games have followed the adventures of Mag Launcher, a young explorer who comes from a long line of respected explorers. Living up to his father's reputation is quite a bit of work for the little guy, but his friend Linear and family butler Gre are on hand to help him. The original Evolution focused on Mag discovering the truth about Linear's past, while the sequel takes place a year later. Mag receives a message from the town of Museville asking for the assistance of an adventurer. Mag, always eager to prove himself, heads out and winds up getting involved in another dungeon-exploring extravaganza. Evolution Worlds follows a fairly basic two-part structure that should be familiar to any RPG fan. You'll spend part of your time going around town chatting up the locals and managing your party of three. The rest of your time will be spent going through dungeons collecting items and beating the snot out of anything that gets in your way. Combat is of the standard turn-based variety. You'll be able to take your time sussing out the best way to take out the unruly dungeon-dwelling creatures you'll encounter. As you explore the various dungeons, you'll find a nice assortment of treasures to redeem for cash and items that will come in handy during a fight, such as health-restoring herbs. Each character will have an assortment of abilities to use in combat. While every character will be able to perform physical attacks and use a variety of skills in battle, some will also have other abilities called talents, which can be used during combat.
Graphically Evolution Worlds is solid but doesn't offer too great a leap beyond the look of the Dreamcast games, although it does look better. Part of the reason for the lack of graphical punch is the overall art style. Mag and company sport the distinctive stylized look of an anime comic, replete with big heads, big eyes, and, in the case of one of Mag's female companions, a bit of cleavage. The cartoony look doesn't lend it self to high-polygon photorealism, and, as a result, the game won't be setting any new graphical standards on the GameCube. However, the game looks fine given the style it's going after. Mag and his crew feature solid detail, as do the various foes they'll encounter. The environments you'll go through are about as well done as they have to be. The towns you'll explore are obviously more detailed than the rather drab confines of the dungeons. You'll find townspeople milling about and detailed buildings to enter. In the dungeons you'll get a bit of visual variety, as each will have a different environmental theme, like a fire dungeon, for example. Sound in the game has been improved with the addition of voice for all major cast members. The voice acting isn't the greatest, mind you, but it's a nice addition. The rest of the sound in the game, ranging from sound effects to the soundtrack, stays true to the Dreamcast games and fits the action very well.
From what we've seen so far, Evolution Worlds is coming together nicely. While the gameplay may be a bit too straightforward for some, it's solid and very playable. The graphical improvements and adjusted pacing are welcome tweaks to the game. Anyone itching for an RPG on the GameCube will want to keep their eyes open for Evolution Worlds when it ships this fall for the GameCube. |
2002/10/16
Evolution Worlds' Cyframes Explained! - http://www.just-rpg.com/default.asp?pid=163
| In Evolution Worlds, Adventures like Mag Launcher, Chain Gun and Pepper Box possess Cyframes, or magical body weaponry. These Cyframes give special, skilled attacks that are learned through experience. Players can also find or buy parts to upgrade their Cyframe for more types of attacks. For example, Mag Launcher has a Cyframe that starts with a Hand and Hammer parts to do punching and pounding attacks, but he can find other parts such as a Spray for gassing, Boulders for rock attacks, Spinner for yo-yo attacks, etc. Players can add slots to carry as many as 100 parts, and upgrade the parts for more attack power. |
2002/10/09
Evolution Worlds: Cyframes - http://cube.ign.com/articles/373/373899p1.html
| In Ubi Soft's upcoming traditionally
styled RPG, Evolution Worlds, the characters you'll be forming your
party with posses what is referred to as "Cyframes." It's a magical body
weaponry that plays a huge part in your quest, and gives special attacks to
your characters as you gain experience. As an added bonus, you'll also have
the ability to buy new parts to upgrade Cyframes. For instance, the lead
character Mag, starts with a hand and hammer to do basic attacks, but you'll
be able to find add-ons such as spray to gas enemies with or boulders for
heavier assaults. In total, you'll be able to add slots to carry as many as
100 parts. To give you an idea of what each character is capable of, we've
compiled the following list. Enjoy.
Mag Launcher
Mag's special abilities are as follows:
Linear Cannon
Linear also possesses the following special abilities:
Gre Nade
Gre Nade has the following special abilities:
Pepper Box
Pepper Box has the following special abilities:
Be sure to check out all the screenshots that highlight some of this very action. You can find them by clicking below in our media section.
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